tag:blogger.com,1999:blog-8120989015520260129.post2216416796569096763..comments2023-11-08T19:20:36.364+01:00Comments on Kitsune Shan: Layered Mesh: Shadow mapsKitsune Shanhttp://www.blogger.com/profile/00706895788088484512noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-8120989015520260129.post-61361825140984521832016-01-16T22:13:29.230+01:002016-01-16T22:13:29.230+01:00Kitsune,
I've managed to replicate your tuto...Kitsune, <br /><br />I've managed to replicate your tutorial with my own files but i've noticed an issue with copying prims afterwards. When a prim is coppied, it's as if the shadow layer is deleted and I have to re-apply both textures to the wall i'm building all over again. Have you noticed any issues like this? <br /><br />Any comments on what could be going wrong would be Anonymoushttps://www.blogger.com/profile/16882038412974369466noreply@blogger.comtag:blogger.com,1999:blog-8120989015520260129.post-47567219360435714512015-11-29T21:44:15.171+01:002015-11-29T21:44:15.171+01:00This relay in a bug. I don't recommend your us...This relay in a bug. I don't recommend your usage plus not everyone sees the layers in the same order. I would recommend you to stick with the default meshes. Also, it doesn't work on Blender.<br />Regards.Kitsune Shanhttps://www.blogger.com/profile/00706895788088484512noreply@blogger.comtag:blogger.com,1999:blog-8120989015520260129.post-70004568165187388032015-11-29T21:41:46.554+01:002015-11-29T21:41:46.554+01:00Hi Kitsune. I am trying to learn this but I am hav...Hi Kitsune. I am trying to learn this but I am having problems. I am using blender. And exporting as a dae. I just can't seem to get any other faces except one.SLERPhttps://www.blogger.com/profile/06449273082017700193noreply@blogger.comtag:blogger.com,1999:blog-8120989015520260129.post-74311182371635488702015-04-12T07:05:33.930+02:002015-04-12T07:05:33.930+02:00You must use FBX plugin 2013.2 or Collada files wo...You must use FBX plugin 2013.2 or Collada files won't work in SL. If you haven't or can't install that version because your product it's newer than that (like Maya or 3D Max 2014 for example) then you must download FBX Converter from Autodesk website. Just make sure that it's also 2013.2 version. Export the files as FBX from your app and make sure to choose 2013 compatibility Kitsune Shanhttps://www.blogger.com/profile/00706895788088484512noreply@blogger.comtag:blogger.com,1999:blog-8120989015520260129.post-722371746791476972015-04-12T06:55:52.259+02:002015-04-12T06:55:52.259+02:00hi Kitsune, I am working on a mesh and accidentall...hi Kitsune, I am working on a mesh and accidentally layered it like you describe here and its a mess and was wondering how to remove the layers. I tried remapping the uv's and removing all materials and it is still a mess. Thanks Shilarea Resident (second life)Anonymousnoreply@blogger.com